AI Insights · Timothy · January 2022
Top 5 Otome Games on iOS in Ecuador: Q4 2021 Performance
Discover the performance trends of the top 5 Otome games on iOS in Ecuador during the fourth quarter of 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Otome games on iOS in Ecuador showed varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
My Candy Love - Otome game from Beemoov experienced a significant boost in weekly revenue, peaking at $91 in the week of November 22. Weekly downloads were sporadic, with a notable increase to 26 in the week of November 8. Active users saw a slight fluctuation, ranging from 57 to 71 throughout the quarter.
Is It Love? Drogo - Vampire by 1492 Studio had a modest revenue performance with a peak of $24 in late September. Downloads were relatively low, with a peak of 20 in the week of November 29. Active users data was limited, showing 12 in the only recorded week.
Is It Love? Matt - Bad Boy showed steady but low revenue, peaking at $9 in the final week of December. Downloads were virtually non-existent until a small increase to 4 in the last week of December. Active users were also minimal, with a notable entry of 11 in early December.
Is It Love? Ryan - You choose saw a consistent revenue trend with minor fluctuations, peaking at $11 in late December. However, the game did not record any downloads or active users data during this period.
Otomania from Genius Inc. had a mixed performance. Revenue saw a significant peak at $39 in the last week of December. Downloads fluctuated, peaking at 28 in mid-November. Active users showed a peak of 28 in early November but data was not consistently available.
These insights, sourced from Sensor Tower, provide a snapshot of the performance of these popular Otome games in Ecuador. For more detailed analytics and trends, visit Sensor Tower.